2D, Multiplatform Space Invaders Game Using Microsoft XNA Game Studio

Stephen McQueen

Supervised by Frank C Langbein, Moderated by Ralph Martin

Aims and Objectives The aim of this project is to implement the world renowned arcade game \Space Invaders\. The objective is to create a fully functional 2D Version of the game for single player use. Description I intend to implement 2 Dimensional version that will cover the main aspects of the game. I will create my own custom graphics and animations required for the gameplay. As per the software constraints of the software package this game will be written in C#. Resource Requirements I have the below software installed on my computer and is free to students via MSDN Academic Alliance. Microsoft Visual Studio 2010 Express Microsoft XNA Game Studio 4.0

Initial Plan

Interim Report

Final Report

Publication Form