AI Snake Player

Samuel Rogers

Supervised by Yukun Lai, Moderated by Paul L Rosin

Snake is a traditional video game that has been popular for decades. The player controls a long, thin creature, resembling a snake, which roams around on a bordered plane, picking up food (or some other item), trying to avoid hitting its own tail or the "walls" that surround the playing area. The project aims at developing computer AI algorithms to play the snake game, either on its own, or compete with alternative AI implementations as well as human players.

Final Report

Publication Form